Tooltip
Upon reaching 100 energy, Xav forces players into the dueling pit below. The winner of the duel is granted while the loser is affected.
Players gain a stack of every 1 sec.
If neither player is defeated within 45 sec, both players are affected.
How it works
Each cast of Blood and Glory costs 100 Energy.
Blood and Glory is built from 2 client effects, applied in this order:
- Effect 1 is effect type 140, which the datamine does not name. Its area radius is 100 yards. It triggers Blood and Glory.
- Effect 2 is effect type 203, which the datamine does not name. Its area radius is 100 yards. It triggers Blood and Glory.
What it does
Blood and Glory is a spell with a 2.5 sec cast and a range of 100 yards. It also casts Blood and Glory (record #320112) and Blood and Glory (record #320287).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 100 Energy |
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 2.5 sec |
| Effect #1 | Effect 140 Radius: 100 yards Trigger spell: Blood and Glory |
| Effect #2 | Effect 203 Radius: 100 yards Trigger spell: Blood and Glory |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.