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Blood-B-Gone

Spell

Blood-B-Gone

Nature

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Instant castVision Range (AOI)

Explode in violent reaction to the anticoagulants.

Blood-B-Gone

Tooltip

Explode in violent reaction to the anticoagulants.

How it works

Blood-B-Gone is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 50. Its area radius is 8 yards.
  2. Effect 2 is effect type 144, which the datamine does not name. Its base value is 200. Its area radius is 8 yards.
  3. Effect 3 is Instakill (effect type 1).

What it does

Blood-B-Gone is a Nature spell with an instant cast and a range of 100 yards. When cast it deals Nature damage (base value 50) in an 8 yard radius and kills the target outright.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Vision Range (AOI))
Cast timeInstant
Effect #1School Damage (2)
Value: 50
Radius: 8 yards
Effect #2Effect 144
Value: 200
Misc value: 200
Radius: 8 yards
Effect #3Instakill (1)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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