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Blood Price

Spell

Blood Price

Shadow

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1.5 secSelf Only

Denathrius torments players with Burden of Sin, rendering them unable to move or act for 3.5 sec.

Blood Price

Tooltip

Denathrius torments players with Burden of Sin, rendering them unable to move or act for 3.5 sec.

When this effect expires, each player is knocked away from Denathrius and explodes for 10 Shadow damage to all players who have the same number of Burden of Sin stacks.

How it works

Blood Price is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 60. Its area radius is 200 yards. It triggers Blood Price.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 263. Its area radius is 200 yards.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 200 yards.

What it does

Blood Price is a Shadow spell with a 1.5 sec cast, no range (it targets the caster) and effects that last 3.5 sec. When cast it applies an aura in a 200 yard radius. The client files the whole spell under the silenced mechanic. It also casts Blood Price (record #326988).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast time1.5 sec
Duration3.5 sec
MechanicSilenced
Effect #1Apply Aura (6)
Aura type id 60
Misc value: 127
Radius: 200 yards
Trigger spell: Blood Price
Effect #2Apply Aura (6)
Aura type id 263
Radius: 200 yards
Effect #3Apply Aura (6)
Aura type id 12
Radius: 200 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Blood Price appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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