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Blood Shroud

Spell

Blood Shroud

Physical

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Instant castTwo-Hundred Yard Range

Physical spell.

Blood Shroud

How it works

Blood Shroud is built from 4 client effects, applied in this order:

  1. Effect 1 is Knock Back (effect type 98). Its base value is 75. Its area radius is 12 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 60. Its area radius is 24 yards.
  3. Effect 3 is Knock Back (effect type 98). Its base value is 40. Its area radius is 200 yards.
  4. Effect 4 is Trigger Spell (effect type 64). It triggers Murder Prey.

What it does

Blood Shroud is a spell with an instant cast and a range of 200 yards. When cast it has a Knock Back effect in a 12 yard radius, has a Knock Back effect in a 24 yard radius and has a Knock Back effect in a 200 yard radius. It also casts Murder Prey.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range200 yards (Two-Hundred Yard Range)
Cast timeInstant
Effect #1Knock Back (98)
Value: 75
Misc value: 400
Radius: 12 yards
Effect #2Knock Back (98)
Value: 60
Misc value: 250
Radius: 24 yards
Effect #3Knock Back (98)
Value: 40
Misc value: 200
Radius: 200 yards
Effect #4Trigger Spell (64)
Misc value: 1000
Trigger spell: Murder Prey

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Blood Shroud appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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