How it works
Blood Shroud is built from 4 client effects, applied in this order:
- Effect 1 is Knock Back (effect type 98). Its base value is 75. Its area radius is 12 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 60. Its area radius is 24 yards.
- Effect 3 is Knock Back (effect type 98). Its base value is 40. Its area radius is 200 yards.
- Effect 4 is Trigger Spell (effect type 64). It triggers Murder Prey.
What it does
Blood Shroud is a spell with an instant cast and a range of 200 yards. When cast it has a Knock Back effect in a 12 yard radius, has a Knock Back effect in a 24 yard radius and has a Knock Back effect in a 200 yard radius. It also casts Murder Prey.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Effect #1 | Knock Back (98) Value: 75 Misc value: 400 Radius: 12 yards |
| Effect #2 | Knock Back (98) Value: 60 Misc value: 250 Radius: 24 yards |
| Effect #3 | Knock Back (98) Value: 40 Misc value: 200 Radius: 200 yards |
| Effect #4 | Trigger Spell (64) Misc value: 1000 Trigger spell: Murder Prey |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Blood Shroud appears in: 1 spell that casts it.
Spells that cast it
- Blood ShroudTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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