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Blood Shroud

Spell

Blood Shroud

Physical

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Instant castSelf Only

Upon reaching 100 blood Shriekwing fades into the shadows and begins to prowl blindly about The Grand Walk.

Blood Shroud

Tooltip

Upon reaching 100 blood Shriekwing fades into the shadows and begins to prowl blindly about The Grand Walk.

Players who come within 12 yards of Shriekwing are murdered.

How it works

Blood Shroud is built from 5 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 8.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 312.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 486.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 39.
  5. Effect 5 is effect type 160, which the datamine does not name. It triggers Blood Shroud.

What it does

Blood Shroud is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It also casts Blood Shroud (record #340036).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 61
Value: 8
Misc value: 8000
Effect #2Apply Aura (6)
Aura type id 312
Misc value: 966
Effect #3Apply Aura (6)
Aura type id 486
Effect #4Apply Aura (6)
Aura type id 39
Misc value: 127
Effect #5Effect 160
Trigger spell: Blood Shroud

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Blood Shroud appears in: 1 boss encounter.

Boss encounters

  • Shriekwing in Castle Nathria
    Journal section: Stage Two - Terror of Castle Nathria
    Encounter creatures: ShriekwingRaid boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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