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Blood Strike

Spell

Blood Strike

Physical

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Instant castCombat Range

Instantly strike the enemy, causing 50% weapon damage plus 66.

Blood Strike

Tooltip

Instantly strike the enemy, causing 50% weapon damage plus 66. Each disease on the target causes an additional 33 damage.

How it works

Casting it triggers a 1.5 sec global cooldown.

Blood Strike is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 121, which the datamine does not name. Its base value is 264.
  2. Effect 2 is Weapon % Damage (effect type 31). Its base value is 50.

What it does

Blood Strike is a Physical spell with an instant cast and a range of 5 yards. When cast it deals a percentage of weapon damage (base value 50).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1Effect 121
Value: 264
Effect #2Weapon % Damage (31)
Value: 50

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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