Tooltip
Mug'Zee empowers themselves, increasing Haste by 30%.
How it works
Bloodlust is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 193. Its base value is 30. It scales with 0.25 times spell power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 20.
- Effect 3 is Trigger Spell (effect type 64). It triggers Sated.
What it does
Bloodlust is a spell with a 2 sec cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It also casts Sated.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 193 Value: 30 Spell power coefficient: 0.25 |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: 20 |
| Effect #3 | Trigger Spell (64) Trigger spell: Sated |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Bloodlust appears in: 1 boss encounter.
Boss encounters
- Mug'Zee, Heads of Security in Liberation of Undermine
Journal section: Stage Two: The Head Honcho > Mug'Zee
Encounter creatures: Unstable Crawler Mine, Mug'Zee, Volunteer Rocketeer, Gallagio GoonRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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