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Liberation of Undermine in the Adventure Guide

Raid - The War Within

Liberation of Undermine

8 encounters, 239 boss abilities and 118 drops, with the Adventure Guide’s own ability and strategy notes for each fight. Every drop links to its item page; tradeable drops carry a live Auction House price.

Despite the best efforts of the united cartels, Jastor Gallywix has holed himself away in The Gallagio and called in every favor ever owed to him... leaving a mountain of would-be oppressors between the goblins of Undermine and the Chrome King. Gazlowe and the rest of goblinkind will need to find their way into the casino to rid themselves of Gallywix for good.

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Quick Facts

TypeRaid
ExpansionThe War Within
Encounters8
Boss abilities239
Drops118
Item level1 to 623
Tradeable drops5
DifficultiesMythic

Difficulties and Lockouts

Liberation of Undermine has 5 difficulties in the game data: Normal, Heroic, Mythic and Looking For Raid save you to a weekly lockout; Story can be run again at any time.

DifficultyPlayersLevel rangeLockout
Normal3080Weekly
Heroic3080Weekly
Mythic2080Weekly
Looking For Raid3080Weekly
Story575+None

Raid Finder splits Liberation of Undermine into 4 wings:

  1. Shock and Awesome
  2. Maniacal Machinist
  3. Two Heads Are Better
  4. The Chrome King

Loot Table Value

Drops 118Item level 1 to 623Slots covered 17Bind on Pickup 113Tradeable 5

5 of Liberation of Undermine’s 118 drops are tradeable, and 5 of those are on the Auction House right now. The richest is Formula: Enchant Weapon - Authority of the Depths at 23,400g (median across 54 realms).

Tradeable dropMedian priceCheapest listingListed on
Formula: Enchant Weapon - Authority of the Depths23,400 gold2,500 gold54 realms
Design: Magnificent Jeweler's Setting18,824 gold3,000 gold42 realms
Pattern: Adrenal Surge Clasp16,615 gold500 gold61 realms
Pattern: Duskthread Lining12,523 gold777 gold48 realms
Plans: Siphoning Stiletto8,051 gold250 gold55 realms

Median is the middle price across every connected realm that currently lists the item, from our own Auction House scan, updated within the hour.

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Where It Is

The entrance to Liberation of Undermine is in Undermine at 42.1, 50.4.

Undermine map with the Liberation of Undermine entrance markedWorldsoul Memory: Early Cartel WarsWorldsoul Memory: Kaja'mite ContactD.R.I.V.E.Primrose Crankshaft, Riot SchedulerSidestreet SluiceSpecial Assignment: Boom! Headshot!Special Assignment: Security DetailSurge PricingTeleporter to DornogalEntrance 42.1, 50.4

Undermine, from the game’s own world map art. The framed marker is the Adventure Guide entrance; gold diamonds are the zone’s landmarks.

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Instance Map

The Adventure Guide places 8 bosses of Liberation of Undermine on 4 maps. Numbers follow the encounter order; each links to that fight below.

Undermine

Undermine map with 5 boss locations1Vexie and the Geargrinders2Cauldron of Carnage3Rik Reverb4Stix Bunkjunker5Sprocketmonger Lockenstock
  1. 1 Vexie and the Geargrinders 47.3, 45.9
  2. 2 Cauldron of Carnage 50.6, 18.8
  3. 3 Rik Reverb 36.5, 19.0
  4. 4 Stix Bunkjunker 56.6, 79.4
  5. 5 Sprocketmonger Lockenstock 28.9, 78.9

Undermine

Undermine map with 1 boss location6The One-Armed Bandit
  1. 6 The One-Armed Bandit 50.0, 49.1

Undermine

Undermine map with 1 boss location7Mug'Zee, Heads of Security
  1. 7 Mug'Zee, Heads of Security 51.2, 76.2

Undermine

Undermine map with 1 boss location8Chrome King Gallywix
  1. 8 Chrome King Gallywix 52.7, 78.0

Encounters

MMythic

Vexie and the Geargrinders

Vexie Fullthrottle has been paving a path of terror through the hearts of anyone her gang encounters. Answering Gallywix's call for aid, she and her crew are here to repay an old favor, and add a few new grease stains to Undermine's streets.

Abilities & Strategy

Overview

The Geargrinder begins the encounter encased in Protective Plating, slowly generating energy in preparation for Unrelenting CAR-nage. While atop her war-tank, Vexie calls in Geargrinder Bikers to assist her. When a biker is defeated they surrender their ride, allowing players to unleash a Blaze of Glory and removing an application of Protective Plating. Once all Protective Plating is removed, the Geargrinder suffers a Mechanical Breakdown. While broken down, Vexie begins to Tune-Up the war-tank and calls Pit Mechanics to Repair the Geargrinder. Once fully repaired Vexie commands the Geargrinder to continue its assault!

Tanks
Damage Dealers
Healers

Stage One: Fury Road

The Geargrinder
Protective Plating
Unrelenting CAR-nage
Call Bikers
Spew Oil

In Heroic and Mythic difficulties, Spew Oil leaves behind an Oil Slick.

Incendiary Fire
Bomb Voyage!
Tank Buster

In Heroic and Mythic difficulties, Tank Buster leaves behind an Oil Slick.

Stage Two: Pit Stop

Loot

14 drops · item level 1 to 623 · 11 slots (Back, Chest, Feet, Head, Legs, One-Hand +5 more) · 1 tradeable

Cauldron of Carnage

Throughout history there have been many epic wars, but none more explosive than the rivalry between the galvanic gorilla Torq the Tempest, and the molten mechasaur Flarendo the Furious. Tonight, all bets are off when these two champions clash in the cauldron for a showdown that threatens to tear Undermine in two! Witness the carnage or be the shame of goblin kind.

Abilities & Strategy

Overview

Flarendo and Torq put on a show for the audience, throwing Scrapbombs and afflicting arena combatants with Static Charge. Upon reaching 100 energy, Flarendo and Torq come together in a Colossal Clash!

Tank
Damage Dealers
Healers

Flarendo the Furious

Blistering Spite
Scrapbomb

On Heroic and Mythic difficulties, Scrapbombs leaves behind a Molten Pool after exploding.

Molten Phlegm
Blastburn Roarcannon

On Mythic difficulty, Blastburn Roarcannon fires three beams in a cone.

Eruption Stomp

Loot

14 drops · item level 623 · 8 slots (Feet, Finger, Held In Off-hand, One-Hand, Ranged, Trinket +2 more) · all Bind on Pickup

Rik Reverb

Rik Reverb loves the boom of an explosion, the crackle of a firework and most importantly, the sound of his own voice. From his flying sonic resonator, Rik serves as Gallywix's partying promoter by enthralling the citizens of Undermine with addictive and deadly goblin beats.

Abilities & Strategy

Overview

Rik Reverb places entrancing amplifiers around the yard during Amplification. Upon reaching full power, the amplifiers go Haywire. Upon reaching 100 energy, Rik unleashes Blaring Drops from his sonic resonator and causes each amplifier to Blowout.

Tanks
  • Rik Resonates additional power to nearby amplifiers.
  • Sonic Blast inflicts Sonic damage in a frontal cone and applies Tinnitus. Sonic damage cannot be blocked or reduced by Armor.
  • Amplifier Blowouts knock players into the air as Rik generates deadly Blaring Drops.
Damage Dealers
Healers

Stage One: Party Starter

Amplification!
Amplifier

The amplifier gains power over time.

Echoing Chant
Resonant Echoes

In Mythic difficulty, players hit by Resonant Echoes while already under its effect become entranced.

Sound Cannon

In Mythic difficulty, Sound Cannon damage is split evenly among players in its path. Players become entranced if the target is brought below 75%.

Faulty Zap

In Mythic difficulty, Faulty Zap causes a Static Jolt when afflicted players collide.

Sparkblast Ignition
Resonance
Sonic Blast

Stage Two: Hype Hustle!

Rik encases himself in a barrier of sound as he overloads his amplifiers.

Loot

14 drops · item level 1 to 623 · 7 slots (Feet, Neck, One-Hand, Shield, Trinket, Waist +1 more) · 1 tradeable

Stix Bunkjunker

It could be said that no city service is more essential than garbage collection... or at least that's what Stix Bunkjunker would like you to believe. Stix and his cleanup crew have been finding inventive ways to dispose of the city's unwanteds and unmentionables for as long as anyone can remember.

Abilities & Strategy

Overview

Stix assaults the players while slowly gaining energy. Upon reaching 100 energy Stix uses Electromagnetic Sorting, pulling Garbage Piles and Discarded Doomsplosives from the landfill while selecting several players to become Rolling Rubbish. Eventually, Stix forces his mech into Overdrive and operates at Maximum Output until defeated.

Tanks
Damage Dealers
Healers

Cleanup Crew

Stix calls in his Cleanup Crew to help dispose of unwelcome visitors.

Overdrive

Overcharged Bolt
Trash Compactor
Maximum Output

In Mythic difficulty, Maximum Output increases the number of Scrapmasters summoned as part of Stix's Cleanup Crew.

Loot

13 drops · item level 1 to 623 · 6 slots (Hands, Head, Legs, One-Hand, Trinket, Two-Hand) · all Bind on Pickup

The One-Armed Bandit

The One-Armed Bandit is the premiere slot machine in Gallywix's casino. All the delightful device asks is that you play fairly and don't cheat. The rules by which it determines this are an enigmatic mystery, although the one-armed punishment it dispenses cannot be missed.

Abilities & Strategy

Overview

The One-Armed Bandit assaults players while slowly gaining energy. Upon reaching 100 energy, it uses Spin to Win! to call upon Reel Assistants bearing various symbol Tokens. Defeating these assistants and depositing their tokens within the One-Armed Bandit determines the result. After all of the valid combinations have been rolled, the One-Armed Bandit overloads and takes control of its own reels using Cheat to Win! in a final attempt to destroy its enemies.

Tanks
Damage Dealers
  • Reel Assistants called forth from Spin To Win! bear icons that can be slotted back into the One-Armed Bandit.
  • If two tokens are not deposited or a repeat combination is detected during Spin to Win!, the One-Armed Bandit uses Fraud Detected!.
  • Standing close to the Pay-Line chip will grant High Roller!.
Healers

Stage One: That's RNG, Baby!

Spin To Win!
Fraud Detected!
Fabulous Prizes
Reel Assistant
Golden Ticket
Pay-Line
Foul Exhaust
The Big Hit

In Mythic difficulty, The Big Hit also arcs lightning to extra players creating additional Shocking Fields.

Stage Two: This Game Is Rigged!

Cheat to Win!
Pay-Line
Foul Exhaust
The Big Hit

In Mythic difficulty, The Big Hit also arcs lightning to extra players creating additional Shocking Fields.

Loot

15 drops · item level 623 · 9 slots (Chest, Feet, Finger, Held In Off-hand, One-Hand, Trinket +3 more) · all Bind on Pickup

Mug'Zee, Heads of Security

Buddies from the day they were born, Mug'Zee's two heads are the topper of a giant hulk of an ogre enforcer, specifically hired by Gallywix to oversee his casino's day-to-day activities. In recent weeks, Mug'Zee's been reassigned to keep anyone and everyone out of the Gallagio's innermost chambers.

Abilities & Strategy

Overview

The two heads of Mug'Zee, Mug and Zee, begin the encounter in a friendly contest to see who is in control. Whichever head has all the most players on their side of the arena becomes the Head Honcho, activating a unique set of abilities to unleash upon players. Upon reaching 40% remaining health, Mug and Zee combine their efforts and attack in unison granting them the use of all of their abilities at once.

Tanks
Damage Dealers
Healers

Stage One: The Heads of Security

Head Honcho

On Mythic difficulty, Mug'Zee can only swap Head Honcho when all players are on either side of the room.

Mug
Earthshaker Gaol
Frostshatter Boots

On Heroic and Mythic difficulties, a lethal Frostshatter Spear coalesces and launches towards affected players. On Mythic difficulty, Frostshatter Boots last indefinitely until coming into contact with a Hot Mess.

Stormfury Finger Gun
Molten Gold Knuckles
Zee
Unstable Crawler Mines

On Heroic and Mythic difficulties, the player triggering the Unstable Crawler Mine takes increased damage from Unstable Crawler Mines. On Mythic difficulty, Unstable Crawler Mine's inflict lethal damage to the player triggering it.

Goblin-guided Rocket

On Heroic and Mythic difficulties, players hit by Goblin-guided Rocket become afflicted with Radiation Sickness.

Spray and Pray
Mk II Electro Shocker

Zee summons MK II Electro Shockers when he becomes the Head Honcho. On Mythic difficulty, MK II Electro Shockers gain Electro-Charged Shield until hit by Stormfury Finger Gun.

Double Whammy Shot

Intermission: Bulletstorm

Upon reaching 40% health both heads decide to work together unleashing a series of Static Charges and Bulletstorms before their final, combined, assault begins.

Stage Two: The Head Honcho

Mug'Zee

Mug'Zee joins forces as the Head Honcho and gains access to all of their abilities from Stage One.

Bloodlust
Moxie
Double-Minded Fury
Earthshaker Gaol
Frostshatter Boots

On Heroic and Mythic difficulties, a lethal Frostshatter Spear coalesces and launches towards affected players. On Mythic difficulty, Frostshatter Boots last indefinitely until coming into contact with a Hot Mess.

Stormfury Finger Gun
Molten Gold Knuckles
Unstable Crawler Mines

On Heroic and Mythic difficulties, the player triggering the Unstable Crawler Mine takes increased damage from Unstable Crawler Mines. On Mythic difficulty, Unstable Crawler Mine's inflict lethal damage to the player triggering it.

Goblin-guided Rocket

On Heroic and Mythic difficulties, players hit by Goblin-guided Rocket become afflicted with Radiation Sickness.

Spray and Pray
Mk II Electro Shocker

Zee summons MK II Electro Shockers when he becomes the Head Honcho. On Mythic difficulty, MK II Electro Shockers gain Electro-Charged Shield until hit by Stormfury Finger Gun.

Double Whammy Shot

Loot

16 drops · item level 1 to 623 · 11 slots (Chest, Feet, Hands, Legs, Neck, One-Hand +5 more) · 1 tradeable

Chrome King Gallywix

Having taken a 'strategic retreat,' Jastor Gallywix holed up in the halls of the Gallagio. Whatever Gallywix has been working on, it's guaranteed to be powerful, deadly, and capable of crushing any who oppose him.

Abilities & Strategy

Overview

Gallywix gains energy over time, activating The House of Chrome's Giga Coils at max capacity. Charged Giga Bombs brought to Giga Controls trigger a Giga Bomb Detonation. This causes a Control Meltdown which interrupts Gallywix's Giga Coils. Upon losing both Giga Controls a Sabotage Zone forms. Additionally, throughout the encounter Gallywix calls in the most overpaid Darkfuse Cronies to aid him. As the battle rages on Gallywix alters and augments his arsenal bringing maniacal mayhem.

Tanks
Healers
Damage Dealers

Stage One: The House of Chrome

"Take a good look at what gold and goblins can getcha." Cornered in The House of Chrome Gallywix stands ready to blast foes.

Stage Two: Mechanical Maniac

"Supply and demand! Deal with it!" Gallywix moves about The House of Chrome calling in Darkfuse cronies.

Gallywix
Darkfuse Cronies
Darkfuse Technician

Upon death drops a Giga Bomb.

Sharpshot Sentry
Darkfuse Wrenchmonger

Intermission: Docked and Loaded

Upon reaching 50% health Gallywix drops into the arena Cratering any in his way, gaining Armageddon-class Plating and then casts Total Destruction!!! until interrupted. Gallywix drops into the arena Cratering any in his way, gaining Armageddon-class Plating and then casts Total Destruction!!! until interrupted.

Stage Three: What an Arsenal!

"You certainly don't get your likeness carved into the side of a mountain by letting others push you around" Gallywix continues to pummel his enemies with his upgraded arsenal.

Gallywix
Darkfuse Cronies
Darkfuse Technician

Upon death drops a Giga Bomb.

Stage One: What an Arsenal!

"You certainly don't get your likeness carved into the side of a mountain by letting others push you around" Gallywix pummels his enemies with his upgraded arsenal.

Gallywix
Darkfuse Cronies
Giga-Juiced Technician

Upon death drops a Discharged Giga Bomb.

Darkfuse Wrenchmonger
Party Crashing Rocket

Loot

18 drops · item level 1 to 623 · 13 slots (Chest, Feet, Finger, Hands, Head, Legs +7 more) · 1 tradeable

Sprocketmonger Lockenstock

As one of Gallywix's top minds, Sprocketmonger Lockenstock cannot say no to innovation, meaning that his list of inventions stretches far longer than the conveyor belts in his refinery. Constantly looking to simultaneously cut both corners and costs, Lockenstock's always searching for new markets to test out his gadgets.

Abilities & Strategy

Overview

Sprocketmonger Lockenstock prepares a demonstration for the players while slowly gaining energy. Conveyor belts around the factory produce explosive new technology for Lockenstock to Activate Inventions!. Upon reaching 100 energy, Lockenstock prepares a Beta Launch of an improved contraption, infusing it with void powers before renewing his assault.

Tanks
Damage Dealers
Healers

Stage One: Assembly Required

Activate Inventions!
Goblin Inventions
Empowered Inventions
Polarization Generator
Foot-Blasters

In Mythic difficulty, Foot-Blasters spawn with Posi-Polarization or Nega-Polarization. Contact with an opposite polarity or Goblin Inventions will trigger a Polarized Catastro-Blast.

Wire Transfer
Screw Up
Sonic Ba-Boom
Blisterizer Mk. II
Pyro Party Pack
Gravi-Gunk

Loot

14 drops · item level 1 to 623 · 8 slots (Back, Feet, Hands, One-Hand, Trinket, Two-Hand +2 more) · 1 tradeable

Quests

15 quests Blizzard’s quest data files under Liberation of Undermine, most for level 70 to 80:

Achievements

35 achievements tied to Liberation of Undermine, worth 320 achievement points in total.

  • Liberation of Undermine Guild RunDefeat the following bosses in the Liberation of Undermine on Normal difficulty or higher while in a guild group.10
  • Heroic Liberation of Undermine Guild RunDefeat the following bosses in the Liberation of Undermine on Heroic difficulty or higher while in a guild group.10
  • Mythic: Chrome King Gallywix Guild RunDefeat Chrome King Gallywix in the Liberation of Undermine on Mythic difficulty while in a guild group.10
  • Hold My Gear!Defeat Vexie and the Geargrinders after crashing a bike into the following objects in the Liberation of Undermine on Normal difficulty or higher.10
  • Just /DanceDefeat Rik Reverb after activating both D.I.S.C.O.s during Hype Hustle in the Liberation of Undermine on Normal difficulty or higher.10
  • Conveyor SlayerDefeat Sprocketmonger Lockenstock without being struck by Blazing Beam, Rocket Barrage, Mega Magnetize, Jumbo Void Beam, or Void Barrage in Liberation of Undermine on Normal difficulty or higher.10
  • Garbage In, Garbage OutDefeat Stix Bunkjunker after absorbing or incinerating every Garbage Pile created by Electromagnetic Sorting before the next cast of Electromagnetic Sorting in Liberation of Undermine on Normal difficulty or higher.Title: Junkmaestro10
  • One Rank HigherDefeat the One-Armed Bandit after activating one Chip Defense Machine in Liberation of Undermine on Normal difficulty or higher.Decor Reward: Gallagio L.U.C.K. Spinner10
  • Two Ranks HigherDefeat the One-Armed Bandit after activating two Chip Defense Machines in Liberation of Undermine on Normal difficulty or higher.10
  • Three Ranks HigherDefeat the One-Armed Bandit after activating three Chip Defense Machines in Liberation of Undermine on Normal difficulty or higher.10
  • Best In ClassDefeat the One-Armed Bandit after activating all four Chip Defense Machines in Liberation of Undermine on Normal difficulty or higher.Title: The Reel Deal10
  • A Good Day to Dye HardDefeat Mug'Zee, Heads of Security while all players are dyed the same color in Liberation of Undermine on Normal difficulty or higher.Toy: Pipeline Rerouter10
  • Sleep with the FishesDefeat Mug'Zee, Heads of Security while all players have slept with the fishes in Liberation of Undermine on Normal difficulty or higher.10
  • Scheming on a ThingDefeat Chrome King Gallywix after Giga Bomb Detonation-ing 3 Giga Controls during a single Giga Coils in Liberation of Undermine on Normal difficulty or higher.10
  • Liberation of UndermineDefeat the following bosses on any difficulty.10
  • Heroic: Liberation of UndermineDefeat the following bosses on Heroic difficulty.10
  • Mythic: Liberation of UndermineDefeat the following bosses on Mythic difficulty.10
  • Shock and AwesomeDefeat the following bosses that enthrall the masses within the Liberation of Undermine.10
  • Maniacal MachinistDefeat the following bosses that threaten to dismantle the city within the Liberation of Undermine.10
  • Beating the OddsDefeat the following bosses that control the casino within the Liberation of Undermine.10
  • Fall of the Chrome KingDefeat the Chrome King within the Liberation of Undermine.10
  • Mythic: Vexie and the GeargrindersDefeat Vexie in the Liberation of Undermine on Mythic difficulty.10
  • Mythic: Cauldron of CarnageDefeat the Cauldron of Carnage in the Liberation of Undermine on Mythic difficulty.10
  • Mythic: Rik ReverbDefeat Rik Reverb in the Liberation of Undermine on Mythic difficulty.10
  • Mythic: Stix BunkjunkerDefeat Stix Bunkunker in the Liberation of Undermine on Mythic difficulty.10
  • Mythic: Sprocketmonger LockenstockDefeat Sprocketmonger Lockenstock in the Liberation of Undermine on Mythic difficulty.10
  • Mythic: The One-Armed BanditDefeat the One-Armed Bandit in the Liberation of Undermine on Mythic difficulty.10
  • Mythic: Mug'Zee, Heads of SecurityDefeat Mug'Zee in the Liberation of Undermine on Mythic difficulty.10
  • Mythic: Chrome King GallywixDefeat Gallywix in the Liberation of Undermine on Mythic difficulty.Title: Liberator of Undermine10
  • Hall of Fame: Chrome King GallywixAmong the first two hundred guilds worldwide to defeat Chrome King Gallywix on Mythic difficulty.Title: Famed Slayer of The Chrome King
  • Flarendo's Biggest FanDefeat the Cauldron of Carnage while being Flarendo's Biggest Fan in Liberation of Undermine on Normal difficulty or higher.10
  • Torq's Biggest FanDefeat the Cauldron of Carnage while being Torq's Biggest Fan in Liberation of Undermine on Normal difficulty or higher.10
  • Glory of the Liberation of Undermine RaiderComplete the Liberation of Undermine raid achievements listed below.Mount: Junkmaestro's Magnetomech10
  • Ahead of the Curve: Chrome King GallywixDefeat Chrome King Gallywix in the Liberation of Undermine on Heroic difficulty or higher, before the release of the next raid tier.
  • Cutting Edge: Chrome King GallywixDefeat Chrome King Gallywix in the Liberation of Undermine on Mythic difficulty, before the release of the next raid tier.

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