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Bloodworms

Spell

Bloodworms

Shadow

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Instant castSelf Only

Your auto attacks have a chance to summon a Bloodworm.

Bloodworms

Tooltip

Your auto attacks have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.

How it works

Its aura procs every time its trigger condition is met.

Bloodworms is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 42. Its base value is 30. It triggers Bloodworm.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 468. Its base value is 50. It triggers Bloodworms.
  3. Effect 3 is Dummy (effect type 3). Its base value is 15.

What it does

Bloodworms is a Shadow spell with an instant cast and no range (it targets the caster). When cast it applies an aura. It also casts Bloodworm and Bloodworms (record #197531).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast timeInstant
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 42
Value: 30
Trigger spell: Bloodworm
Effect #2Apply Aura (6)
Aura type id 468
Value: 50
Misc value: 1
Trigger spell: Bloodworms
Effect #3Dummy (3)
Value: 15

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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