Tooltip
Your auto attacks have a chance to summon a Bloodworm.
Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.
If you drop below 50% health, your Bloodworms will immediately burst and heal you.
How it works
Its aura procs every time its trigger condition is met.
Bloodworms is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 42. Its base value is 30. It triggers Bloodworm.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 468. Its base value is 50. It triggers Bloodworms.
- Effect 3 is Dummy (effect type 3). Its base value is 15.
What it does
Bloodworms is a Shadow spell with an instant cast and no range (it targets the caster). When cast it applies an aura. It also casts Bloodworm and Bloodworms (record #197531).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 42 Value: 30 Trigger spell: Bloodworm |
| Effect #2 | Apply Aura (6) Aura type id 468 Value: 50 Misc value: 1 Trigger spell: Bloodworms |
| Effect #3 | Dummy (3) Value: 15 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.