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Bloody Jab

Spell

Bloody Jab

Physical

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Instant castCombat Range

Jabs a target, inflicting 12.8744 Physical damage immediately and an additional 20.711 Physical damage every 2 sec for 8 sec.

Bloody Jab

Tooltip

Jabs a target, inflicting 12.8744 Physical damage immediately and an additional 20.711 Physical damage every 2 sec for 8 sec.

How it works

Bloody Jab is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 12.8744.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 20.711 per tick. It applies the bleeding mechanic. It ticks every 2 sec, 4 times over the full 8 sec (82.84 base in total).

What it does

Bloody Jab is a Physical spell with an instant cast, a range of 5 yards and effects that last 8 sec. When cast it deals Physical damage (base value 12.8744) and applies an aura with the bleeding mechanic every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Duration8 sec
Effect #1School Damage (2)
Value: 12.8744
Effect #2Apply Aura (6)
Aura type id 3
Value: 20.711
Mechanic: Bleeding
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Bloody Jab appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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