Tooltip
Jabs a target, inflicting 12.8744 Physical damage immediately and an additional 20.711 Physical damage every 2 sec for 8 sec.
How it works
Bloody Jab is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 12.8744.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 20.711 per tick. It applies the bleeding mechanic. It ticks every 2 sec, 4 times over the full 8 sec (82.84 base in total).
What it does
Bloody Jab is a Physical spell with an instant cast, a range of 5 yards and effects that last 8 sec. When cast it deals Physical damage (base value 12.8744) and applies an aura with the bleeding mechanic every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Duration | 8 sec |
| Effect #1 | School Damage (2) Value: 12.8744 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 20.711 Mechanic: Bleeding Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Bloody Jab appears in: 1 boss encounter.
Boss encounters
- Opera Hall: Beautiful Beast in Return to Karazhan
Journal section: Coggleston > Kara Kazham! > Silver Forks
Encounter creatures: Mrs. Cauldrons, Coggleston, Luminore, BabbletDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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