Tooltip
Boom.
How it works
Boom Leap is built from 3 client effects, applied in this order:
- Effect 1 is Jump (effect type 41). It triggers Boom.
- Effect 2 is effect type 164, which the datamine does not name. It triggers Add Boom Area Trigger.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 0.5 sec, 4 times over the full 2 sec.
What it does
Boom Leap is a Fire spell with an instant cast, a range of 100 yards and effects that last 2 sec. When cast it makes the caster jump to the target and applies an aura every 0.5 sec. It also casts Boom and Add Boom Area Trigger.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Duration | 2 sec |
| Effect #1 | Jump (41) Misc value: 9 Trigger spell: Boom |
| Effect #2 | Effect 164 Trigger spell: Add Boom Area Trigger |
| Effect #3 | Apply Aura (6) Aura type id 226 Period: every 0.5 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.