How it works
Bright Light is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 20 yards.
- Effect 2 is Quest Complete (effect type 16).
What it does
Bright Light is a spell with an instant cast and a range of 20 yards. When cast it has a Quest Complete effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | Instant |
| Effect #1 | Dummy (3) Radius: 20 yards |
| Effect #2 | Quest Complete (16) Misc value: 50102 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.