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Burned Out

Spell

Burned Out

HolyNatureShadowArcane

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Instant castSelf Only

Upon health depletion the Unstable Matter gains Burned Out, becoming immune to all damage.

Burned Out

Tooltip

Upon health depletion the Unstable Matter gains Burned Out, becoming immune to all damage. After 10 sec the Unstable Matter heals by 30%.

How it works

  1. Effect 1 is effect type 136, which the datamine does not name. Its base value is 30.

What it does

Burned Out is a Holy, Nature, Shadow and Arcane spell with an instant cast and no range (it targets the caster).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
RangeSelf Only
Cast timeInstant
Effect #1Effect 136
Value: 30

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Burned Out appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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