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Burning Armor

Spell

Burning Armor

Fire

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Instant cast5 sec cooldownVision Range (AOI)

Inflicts 87.9936 Fire damage every 2 sec for 6 sec.

Burning Armor

Tooltip

Inflicts 87.9936 Fire damage every 2 sec for 6 sec. Upon expiring, Burning Armor explodes for 167.927 Fire damage and applies to all enemies in a yd radius.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.

Burning Armor is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 123.146 per tick. It ticks every 2 sec, 3 times over the full 6 sec (369.44 base in total).

What it does

Burning Armor is a Fire spell with an instant cast, a range of 100 yards, a 5 sec cooldown and effects that last 6 sec. When cast it applies an aura and applies an aura every 2 sec. It stacks up to 100 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range100 yards (Vision Range (AOI))
Cast timeInstant
Cooldown5 sec
Global cooldownNone
Duration6 sec
Proc chanceAlways
Max stacks100
Effect #1Apply Aura (6)
Aura type id 4
Effect #2Apply Aura (6)
Aura type id 3
Value: 123.146
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Burning Armor appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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