Tooltip
The caster explodes, dealing 38.8648 Nature damage to all nearby enemies.
How it works
Burst is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 38.8648. Its area radius is 15 yards.
- Effect 2 is Dummy (effect type 3).
What it does
Burst is a Nature spell with a 0.5 sec cast and no range (it targets the caster). When cast it deals Nature damage (base value 38.8648) in a 15 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 0.5 sec |
| Effect #1 | School Damage (2) Value: 38.8648 Radius: 15 yards |
| Effect #2 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Burst appears in: 1 boss encounter.
Boss encounters
- Xeri'tac in The Everbloom
Journal section: Gorged Bursters
Encounter creatures: Xeri'tac
The journal lists this ability for some difficulties only.Dungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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