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Burst

Spell

Burst

Nature

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5 secAnywhere - Unlimited

The Volatile Spark bursts, inflicting 11.5 Nature damage to all players and an additional 11.5 Nature damage every 1 sec for 3 sec.

Burst

Tooltip

The Volatile Spark bursts, inflicting 11.5 Nature damage to all players and an additional 11.5 Nature damage every 1 sec for 3 sec. This effect stacks.

The Volatile Spark is destroyed if the cast succeeds or is interrupted.

How it works

Its aura procs every time its trigger condition is met.

Burst is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 11.5 per tick. Its area radius is 300 yards. It ticks every 1 sec, 3 times over the full 3 sec (34.5 base in total).
  2. Effect 2 is effect type 93, which the datamine does not name.

What it does

Burst is a Nature spell with a 5 sec cast, an unlimited range and effects that last 3 sec. When cast it applies an aura in a 300 yard radius every 1 sec. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast time5 sec
Duration3 sec
Proc chanceAlways
Max stacks99
Effect #1Apply Aura (6)
Aura type id 3
Value: 11.5
Radius: 300 yards
Period: every 1 sec
Effect #2Effect 93

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Burst appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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