How it works
Call Reinforcements is built from 2 client effects, applied in this order:
- Effect 1 is Summon (effect type 28).
- Effect 2 is Trigger Spell (effect type 64). It triggers Call Reinforcments.
What it does
Call Reinforcements is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it summons a creature. It also casts Call Reinforcments.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Summon (28) Misc value: 58998, 1761 |
| Effect #2 | Trigger Spell (64) Trigger spell: Call Reinforcments |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.