Skip to content
Call Reinforcements

Spell

Call Reinforcements

Physical

Advertisement

2 sec5 sec cooldownVision Range (AOI)

Calls forth a Hatecoil Shellbreaker or Crestrider to assist Warlord Parjesh in combat.

Call Reinforcements

Tooltip

Calls forth a Hatecoil Shellbreaker or Crestrider to assist Warlord Parjesh in combat.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Call Reinforcements is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its area radius is 50 yards.
  2. Effect 2 is Summon (effect type 28). Its area radius is 50 yards.

What it does

Call Reinforcements is a spell with a 2 sec cast, a range of 100 yards, a 5 sec cooldown and effects that last 10 min. When cast it summons a creature in a 50 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast time2 sec
Cooldown5 sec
Global cooldownNone
Duration10 min
Effect #1Dummy (3)
Radius: 50 yards
Effect #2Summon (28)
Misc value: 97264, 714
Radius: 50 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Call Reinforcements appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

Read player comments on Call Reinforcements at Wowhead (opens Wowhead in a new tab)