Spell
Carnage
Physical
Blooddrinker and Consumption now contribute to your Mastery: Blood Shield.
Tooltip
Blooddrinker and Consumption now contribute to your Mastery: Blood Shield.
Each time an enemy strikes your Blood Shield, the cooldowns of Blooddrinker and Consumption have a chance to be reset.
How it works
Its aura procs every time its trigger condition is met. The aura is spent after 1 procs.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is -50.
What it does
Carnage is a spell with an instant cast, no range (it targets the caster) and effects that last 2 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 2 sec |
| Proc chance | Always |
| Proc charges | 1 |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: -50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Carnage appears in: 1 taught spell.
Taught spells
- CarnageLearned from this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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