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Carnage

Spell

Carnage

Physical

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Instant castAnywhere - Unlimited

Remornia's attacks and abilities cause affected players to bleed for 2.4 Physical damage every 1 sec for 15 sec.

Carnage

Tooltip

Remornia's attacks and abilities cause affected players to bleed for 2.4 Physical damage every 1 sec for 15 sec. This effect stacks.

How it works

Its dispel type is client id 11. Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2.4 per tick. It ticks every 1 sec, 15 times over the full 15 sec (36 base in total).

What it does

Carnage is a spell with an instant cast, an unlimited range and effects that last 15 sec. When cast it applies an aura every 1 sec. The client files the whole spell under the bleeding mechanic. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration15 sec
MechanicBleeding
Dispel typeDispel type id 11
Proc chanceAlways
Max stacks99
Effect #1Apply Aura (6)
Aura type id 3
Value: 2.4
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Carnage appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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