Tooltip
A cresting wave of chaotic magic splashes over enemies in front of the caster, dealing 98.7409 Shadow damage. It also leaves shadow puddles in the area that inflict 5.59756 Shadow damage every 1 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Carrion Swarm is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is School Damage (effect type 2). Its base value is 98.7409. Its area radius is 100 yards.
What it does
Carrion Swarm is a Shadow spell with a 3 sec cast, a range of 100 yards and a 4 sec cooldown. When cast it deals Shadow damage (base value 98.7409) in a 100 yard radius. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 3 sec |
| Cooldown | 4 sec |
| Global cooldown | None |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | Dummy (3) |
| Effect #2 | School Damage (2) Value: 98.7409 Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Carrion Swarm appears in: 1 boss encounter.
Boss encounters
- Mephistroth in Cathedral of Eternal Night
Journal section: Stage One: Mephistroth
Encounter creatures: MephistrothDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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