Spell
Chain Lightning
Nature
Hurls a lightning bolt at the enemy, dealing (116.4% of Spell Power) Nature damage and then jumping to additional nearby enemies.
Tooltip
Hurls a lightning bolt at the enemy, dealing (116.4% of Spell Power) Nature damage and then jumping to additional nearby enemies. Affects total targets.
How it works
- Effect 1 is School Damage (effect type 2). It scales with 1.164 times spell power. It jumps to up to 3 targets.
What it does
Chain Lightning is a Nature spell with an instant cast and a range of 40 yards. When cast it deals Nature damage jumping to up to 3 targets.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| GCD category | Category id 133 |
| Effect #1 | School Damage (2) Spell power coefficient: 1.164 Chain targets: 3 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Chain Lightning appears in: 1 spell that casts it.
Spells that cast it
- Ride the LightningTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Spell power coefficient changed from 0.7302 to 1.164 (patch 12.1.0)
Comments
Read player comments on Chain Lightning at Wowhead (opens Wowhead in a new tab)