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Chain Slam

Spell

Chain Slam

Physical

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Instant castThree Hundred Yards

Sludgefist immobilizes a player with heavy chains.

Chain Slam

Tooltip

Sludgefist immobilizes a player with heavy chains.

After 4 sec Sludgefist pulls that player and allies towards him, inflicting 129.03 Physical damage divided evenly between affected players.

How it works

Chain Slam is built from 3 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its area radius is 300 yards.
  2. Effect 2 is Dummy (effect type 3). Its area radius is 300 yards.
  3. Effect 3 is Trigger Spell (effect type 64). It triggers Chain Slam.

What it does

Chain Slam is a spell with an instant cast and a range of 300 yards. It also casts Chain Slam (record #347515).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range300 yards (Three Hundred Yards)
Cast timeInstant
Effect #1Dummy (3)
Radius: 300 yards
Effect #2Dummy (3)
Radius: 300 yards
Effect #3Trigger Spell (64)
Trigger spell: Chain Slam

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Chain Slam appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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