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Chains of Ice

Spell

Chains of Ice

Frost

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1 secMedium-Long

Forms icy chains around the enemy, locking the target in place and burning 7 mana per 2 sec.

Chains of Ice

Tooltip

Forms icy chains around the enemy, locking the target in place and burning 7 mana per 2 sec. for 10 sec.

How it works

Its dispel type is client id 1.

Chains of Ice is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 26. It scales with 1 times spell power.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 23. Its base value is 1 per tick. It scales with 1 times spell power. It ticks every 2 sec, 5 times over the full 10 sec (5 base in total). It triggers Chains of Ice.

What it does

Chains of Ice is a Frost spell with a 1 sec cast, a range of 35 yards and effects that last 10 sec. When cast it applies an aura and applies an aura every 2 sec. The client files the whole spell under the rooted mechanic. It also casts Chains of Ice (record #65174).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFrost
Range35 yards (Medium-Long)
Cast time1 sec
Duration10 sec
MechanicRooted
Dispel typeDispel type id 1
Effect #1Apply Aura (6)
Aura type id 26
Spell power coefficient: 1
Effect #2Apply Aura (6)
Aura type id 23
Value: 1
Spell power coefficient: 1
Period: every 2 sec
Trigger spell: Chains of Ice

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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