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Challenger's Might

Spell

Challenger's Might

Physical

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Instant castSelf Only

Creatures become empowered in the dungeon, increasing their health by 10% and their damage by 10%.

Challenger's Might

Tooltip

Creatures become empowered in the dungeon, increasing their health by 10% and their damage by 10%. This effect increases with Keystone level.

How it works

Its aura procs every time its trigger condition is met.

Challenger's Might is built from 27 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 133.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 79.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1. It triggers Enrage.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1.
  5. Effect 5 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1.
  6. Effect 6 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1.
  7. Effect 7 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 1 per tick. It ticks every 1 sec.
  8. Effect 8 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 1 per tick. It ticks every 1 sec.
  9. Effect 9 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1.
  10. Effect 10 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1.
  11. Effect 11 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1.
  12. Effect 12 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1.
  13. Effect 13 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1.
  14. Effect 14 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1.
  15. Effect 15 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1.
  16. Effect 16 is effect type 140, which the datamine does not name. It triggers Reality.
  17. Effect 17 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1.
  18. Effect 18 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 1 per tick. It ticks every 1 sec.
  19. Effect 19 is Apply Aura (effect type 6). It applies aura type 65. Its base value is 30.
  20. Effect 20 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 10.
  21. Effect 21 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 10.
  22. Effect 22 is Apply Aura (effect type 6). It applies aura type 280. Its base value is 20.
  23. Effect 23 is Apply Aura (effect type 6). It applies aura type 101. Its base value is -30.
  24. Effect 24 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 10.
  25. Effect 25 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 20.
  26. Effect 26 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 10.
  27. Effect 27 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 30.

What it does

Challenger's Might is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 1 sec. It also casts Enrage and Reality.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 133
Effect #2Apply Aura (6)
Aura type id 79
Misc value: 127
Effect #3Apply Aura (6)
Aura type id 4
Value: 1
Misc value: 1
Trigger spell: Enrage
Effect #4Apply Aura (6)
Aura type id 4
Value: 1
Effect #5Apply Aura (6)
Aura type id 4
Value: 1
Effect #6Apply Aura (6)
Aura type id 4
Value: 1
Effect #7Apply Aura (6)
Aura type id 226
Value: 1
Period: every 1 sec
Effect #8Apply Aura (6)
Aura type id 226
Value: 1
Period: every 1 sec
Effect #9Apply Aura (6)
Aura type id 4
Value: 1
Effect #10Apply Aura (6)
Aura type id 4
Value: 1
Effect #11Apply Aura (6)
Aura type id 4
Value: 1
Effect #12Apply Aura (6)
Aura type id 4
Value: 1
Effect #13Apply Aura (6)
Aura type id 4
Value: 1
Effect #14Apply Aura (6)
Aura type id 4
Value: 1
Effect #15Apply Aura (6)
Aura type id 4
Value: 1
Effect #16Effect 140
Trigger spell: Reality
Effect #17Apply Aura (6)
Aura type id 4
Value: 1
Effect #18Apply Aura (6)
Aura type id 226
Value: 1
Period: every 1 sec
Effect #19Apply Aura (6)
Aura type id 65
Value: 30
Effect #20Apply Aura (6)
Aura type id 87
Value: 10
Misc value: 20
Effect #21Apply Aura (6)
Aura type id 87
Value: 10
Misc value: 34
Effect #22Apply Aura (6)
Aura type id 280
Value: 20
Effect #23Apply Aura (6)
Aura type id 101
Value: -30
Misc value: 1
Effect #24Apply Aura (6)
Aura type id 87
Value: 10
Misc value: 64
Effect #25Apply Aura (6)
Aura type id 79
Value: 20
Misc value: 126
Effect #26Apply Aura (6)
Aura type id 87
Value: 10
Misc value: 126
Effect #27Apply Aura (6)
Aura type id 255
Value: 30
Misc value: 15

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Challenger's Might appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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