Spell
Chaos Nova
Fire
Nature
Frost
Shadow
Arcane
Unleash an eruption of fel energy, stunning all nearby enemies for 5 sec and dealing (267% of Attack Power) Chaos damage.
Tooltip
Unleash an eruption of fel energy, stunning all nearby enemies for 5 sec and dealing (267% of Attack Power) Chaos damage.
How it works
Each cast of Chaos Nova costs 30 Fury. Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.
Chaos Nova is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 10 yards.
- Effect 2 is School Damage (effect type 2). It scales with 2.67 times attack power. Its area radius is 10 yards.
What it does
Chaos Nova is a Fire, Nature, Frost, Shadow and Arcane spell with an instant cast, no range (it targets the caster), a 1 min cooldown and effects that last 5 sec. When cast it applies an aura with the stunned mechanic in a 10 yard radius and deals Fire, Nature, Frost, Shadow and Arcane damage in a 10 yard radius. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire, Nature, Frost, Shadow, Arcane |
|---|---|
| Cost | 30 Fury |
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 1 min |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 5 sec |
| Mechanic | Stunned |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 12 Mechanic: Stunned Radius: 10 yards |
| Effect #2 | School Damage (2) Attack power coefficient: 2.67 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.