Tooltip
Unleash an eruption of fel energy, dealing 1.5 Chaos damage and stunning all nearby enemies for 4 sec.
How it works
Each cast of Chaos Nova costs 30 Energy. Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.
Chaos Nova is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 8 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 1.5. Its area radius is 8 yards.
What it does
Chaos Nova is a Fire, Nature, Frost, Shadow and Arcane spell with an instant cast, no range (it targets the caster), a 1 min cooldown and effects that last 4 sec. When cast it applies an aura with the stunned mechanic in an 8 yard radius and deals Fire, Nature, Frost, Shadow and Arcane damage (base value 1.5) in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire, Nature, Frost, Shadow, Arcane |
|---|---|
| Cost | 30 Energy |
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 1 min |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 4 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 12 Mechanic: Stunned Radius: 8 yards |
| Effect #2 | School Damage (2) Value: 1.5 Radius: 8 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.