Tooltip
Sends a bolt of Chaotic Fire at the enemy, dealing Fire damage. Chaos Bolt cannot be resisted, and pierces through defensive immunities.
How it works
Casting it triggers a 1.5 sec global cooldown.
Chaos Volley is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 150. It scales with 1 times spell power.
- Effect 2 is Trigger Missile (effect type 32). It triggers Chaos Volley.
What it does
Chaos Volley is a Fire spell with an instant cast and a range of 60 yards. When cast it deals Fire damage (base value 150) and launches a missile. It also casts Chaos Volley (record #185810).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 60 yards (Charge, 60) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | School Damage (2) Value: 150 Spell power coefficient: 1 |
| Effect #2 | Trigger Missile (32) Trigger spell: Chaos Volley |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Chaos Volley appears in: 1 spell that casts it.
Spells that cast it
- Chaos VolleyTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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