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Charge!

Spell

Charge!

Physical

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Instant castSelf Only

Charges to the targeted location, inflicting Physical damage and stunning nearby enemies.

Charge!

Tooltip

Charges to the targeted location, inflicting Physical damage and stunning nearby enemies.

How it works

Charge! is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 200. Its area radius is 4 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 4 yards.

What it does

Charge! is a Physical spell with an instant cast, no range (it targets the caster) and effects that last 2 sec. When cast it deals a percentage of weapon damage (base value 200) in a 4 yard radius and applies an aura in a 4 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration2 sec
Effect #1Weapon % Damage (31)
Value: 200
Radius: 4 yards
Effect #2Apply Aura (6)
Aura type id 12
Radius: 4 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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