Tooltip
Fires a concentrated blast of anima at an enemy, inflicting Arcane damage and jumping to a nearby ally, affecting targets and dealing 25% increased damage per jump.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is School Damage (effect type 2). Its base value is 50. It jumps to up to 10 targets.
What it does
Charged Anima Blast is an Arcane spell with a 4 sec cast, a range of 60 yards and a 3 sec cooldown. When cast it deals Arcane damage (base value 50) jumping to up to 10 targets.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 60 yards (Sixty yards) |
| Cast time | 4 sec |
| Cooldown | 3 sec |
| Global cooldown | None |
| Effect #1 | School Damage (2) Value: 50 Chain targets: 10 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Charged Anima Blast appears in: 1 boss encounter.
Boss encounters
- Valinor, the Light of Eons in Shadowlands
Encounter creatures: ValinorRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Charged Anima Blast at Wowhead (opens Wowhead in a new tab)