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Charged Anima Blast

Spell

Charged Anima Blast

Arcane

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4 sec3 sec cooldownSixty yards

Fires a concentrated blast of anima at an enemy, inflicting Arcane damage and jumping to a nearby ally, affecting targets and dealing 25% increased damage per jump.

Charged Anima Blast

Tooltip

Fires a concentrated blast of anima at an enemy, inflicting Arcane damage and jumping to a nearby ally, affecting targets and dealing 25% increased damage per jump.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is School Damage (effect type 2). Its base value is 50. It jumps to up to 10 targets.

What it does

Charged Anima Blast is an Arcane spell with a 4 sec cast, a range of 60 yards and a 3 sec cooldown. When cast it deals Arcane damage (base value 50) jumping to up to 10 targets.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
Range60 yards (Sixty yards)
Cast time4 sec
Cooldown3 sec
Global cooldownNone
Effect #1School Damage (2)
Value: 50
Chain targets: 10

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Charged Anima Blast appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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