Tooltip
Charred Treants are inert and can be healed by players.
Upon reaching full health, they transform into a.
How it works
Charred Treant is built from 9 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 370.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 243.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 56.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 12.
- Effect 5 is Apply Aura (effect type 6). It applies aura type 133. Its base value is -87.
- Effect 6 is effect type 203, which the datamine does not name. It triggers Blistering Splinters.
- Effect 7 is Trigger Spell (effect type 64). It triggers Explosive Bark.
- Effect 8 is Trigger Spell (effect type 64). It triggers ClearAllDebuffs.
- Effect 9 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 0.2 sec.
What it does
Charred Treant is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 0.2 sec. The client files the whole spell under the stunned mechanic. It also casts Blistering Splinters, Explosive Bark and ClearAllDebuffs.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Mechanic | Stunned |
| Effect #1 | Apply Aura (6) Aura type id 370 Misc value: 237 |
| Effect #2 | Apply Aura (6) Aura type id 243 Misc value: 1665 |
| Effect #3 | Apply Aura (6) Aura type id 56 Misc value: 208849, 1 |
| Effect #4 | Apply Aura (6) Aura type id 12 |
| Effect #5 | Apply Aura (6) Aura type id 133 Value: -87 Misc value: 1 |
| Effect #6 | Effect 203 Trigger spell: Blistering Splinters |
| Effect #7 | Trigger Spell (64) Trigger spell: Explosive Bark |
| Effect #8 | Trigger Spell (64) Trigger spell: ClearAllDebuffs |
| Effect #9 | Apply Aura (6) Aura type id 226 Period: every 0.2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.