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Checkpoint

Spell

Checkpoint

Physical

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Instant castSelf Only

Physical spell.

Checkpoint

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Checkpoint is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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