Spell
Chi Burst
Nature
Hurls a torrent of Chi energy up to 40 yds forward, dealing (280% of Attack Power) Nature damage to all enemies, and (220% of Attack Power) healing to the Monk and all allies in its path.
Tooltip
Hurls a torrent of Chi energy up to 40 yds forward, dealing (280% of Attack Power) Nature damage to all enemies, and (220% of Attack Power) healing to the Monk and all allies in its path.
Casting Chi Burst does not prevent avoiding attacks.
Chi Burst generates 1 Chi per enemy target damaged, up to a maximum of 2.
How it works
Casting it triggers a 1.5 sec global cooldown.
Chi Burst is built from 3 client effects, applied in this order:
- Effect 1 is Create Area Effect (effect type 179).
- Effect 2 is Create Area Effect (effect type 179).
- Effect 3 is Dummy (effect type 3). Its base value is 2.
What it does
Chi Burst is a Nature spell with a 2.5 sec cast, a range of 40 yards, a 30 sec cooldown and effects that last 1 sec. When cast it has a Create Area Effect effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 2.5 sec |
| Cooldown | 30 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 1 sec |
| Effect #1 | Create Area Effect (179) Misc value: 1316 |
| Effect #2 | Create Area Effect (179) Misc value: 1315 |
| Effect #3 | Dummy (3) Value: 2 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.