Spell
Clash
Physical
You and the target charge each other, meeting halfway then rooting all targets for 4 sec.
Tooltip
You and the target charge each other, meeting halfway then rooting all targets for 4 sec.
How it works
Casting it triggers a 1 sec global cooldown.
- Effect 1 is Dummy (effect type 3).
What it does
Clash is a spell with an instant cast, a range of 8-30 yards and a 1 min cooldown. The client files the whole spell under the knockbacked mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 8-30 yards (Large Minimum Range (8-30)) |
| Cast time | Instant |
| Cooldown | 1 min |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Mechanic | Knockbacked |
| Effect #1 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Clash appears in: 2 talents and 1 spell that casts it.
Talents
- Clash for Monk (Brewmaster, Windwalker, Mistweaver)Talent
- Clash (a talent definition no current talent tree places)Talent
Spells that cast it
- RodeoTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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