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Clash

Spell

Clash

Physical

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Adventurer

Instant cast15 sec cooldownLarge Minimum Range (8-30)

You and the target charge each other, meeting halfway.

Clash

Tooltip

You and the target charge each other, meeting halfway.

How it works

Casting it triggers a 0.8 sec global cooldown.

  1. Effect 1 is Dummy (effect type 3).

What it does

Clash is a spell with an instant cast, a range of 8-30 yards and a 15 sec cooldown. The client files the whole spell under the knockbacked mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range8-30 yards (Large Minimum Range (8-30))
Cast timeInstant
Cooldown15 sec
Global cooldown0.8 sec
GCD categoryCategory id 133
MechanicKnockbacked
Effect #1Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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