Tooltip
Fenryr lashes out, inflicting 66.611 Physical damage split between all enemies.
This attack will always hit and ignores all armor.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is School Damage (effect type 2). Its base value is 66.611. Its area radius is 12 yards.
What it does
Claw Frenzy is a Physical spell with an instant cast, no range (it targets the caster) and a 2 sec cooldown. When cast it deals Physical damage (base value 66.611) in a 12 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 2 sec |
| Global cooldown | None |
| Effect #1 | School Damage (2) Value: 66.611 Radius: 12 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Claw Frenzy appears in: 1 boss encounter.
Boss encounters
- Fenryr in Halls of Valor
Encounter creatures: FenryrDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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