Boss
Fenryr
Fenryr - Halls of Valor
Fenryr is a boss encounter in Halls of Valor.
Found In
Encounter Facts
In the game's encounter order for Halls of Valor, Fenryr comes 3rd of 5, after Hyrja and before God-King Skovald.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Model
Background
Instance Entrance: Stormheim
Halls of Valor entranceThe Halls of Valor entrance is in Stormheim, at 72.7, 70.4 on the Stormheim map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
Fenryr leaps and shreds his enemies, eventually retreating to his den after becoming wounded.
Damage Dealers
- Avoid standing near allies targeted with Ravenous Leap.
- Run away from Fenryr when affected with Scent of Blood.
- Melee damage dealers should help split the damage of Claw Frenzy.
Healers
- Avoid standing near allies targeted with Ravenous Leap.
- Run away from Fenryr when affected with Scent of Blood.
Tanks
- Avoid standing near allies targeted with Ravenous Leap.
- Help split the damage of Claw Frenzy.
Claw Frenzy
Spell details
Unnerving Howl
Spell detailsIn this difficulty, after being wounded, Unnerving Howl calls 3 Ebonclaw Worgs to assist Fenryr.
Ebonclaw Worg
Strength of the Pack
Spell details
Ravenous Leap
Spell details
Scent of Blood
Spell detailsAbility Spells
Every ability the Adventure Guide lists for Fenryr, with its spell's school, cast time and duration and the description the game gives it.
Claw Frenzy
Physical · Instant
Fenryr lashes out, inflicting Physical damage split between all enemies. This attack will always hit and ignores all armor.
Unnerving Howl
Physical · 1.5 sec cast · Lasts 3 sec
Fenryr lets loose an unearthly howl, interrupting all casting for 3 sec.
Strength of the Pack
Physical · Instant · Lasts 2 sec
Increases damage done by 15% for each nearby pack member.
Ravenous Leap
Physical · Instant
Fenryr leaps towards random players, inflicting Physical damage to all enemies of the impact. In addition, all targets bleed for Physical damage every 3 sec.
Sent of Blood
Physical · 3 sec cast · Lasts 6 sec
Fenryr catches the scent of blood in the air and fixates on a random target for 6 sec.
Drops
Loot the dungeon journal lists for this encounter in Halls of Valor.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Adventure Guide Entry
The in-game Adventure Guide text for the Fenryr encounter in Halls of Valor.
In the Fields of the Eternal Hunt, the greatest vrykul champions keep their skills sharp, competing to see who can fell the largest beast. But man and beast alike give a wide berth to the fearsome worg Fenryr, true master of the Fields, who stalks his prey and pounces with unnerving quickness.
What Each Drop Is
The Fenryr encounter lists 9 items in the dungeon journal, item levels 50 to 250. Equip slots covered: One-Hand, Back, Waist, Chest, Trinket, Wrist, Hands and Neck. Every piece binds when picked up, so none of it reaches the Auction House.
- Fenryr's Bloodstained Fang One-Hand (Dagger), item level 250, requires level 58. Bind on Pickup. Stats: Agility, Stamina, Critical Strike and Mastery. A vendor pays 88 gold66 silver for it.
- Fenryr's Bloodstained Fang Gem, item level 50, requires level 40. Bind on Pickup. A vendor pays 37 gold85 silver for it.
- Goldscar Pelt Back (Cloth), item level 50, requires level 40. Bind on Pickup. Stats: Agility or Strength or Intellect, Stamina, Critical Strike and Haste. A vendor pays 30 gold82 silver for it.
- Greatbelt of Alpha Dominance Waist (Plate), item level 50, requires level 40. Bind on Pickup. Stats: Strength or Intellect, Stamina, Critical Strike and Haste. A vendor pays 22 gold5 silver for it.
- Hide of Fenryr Chest (Leather), item level 50, requires level 40. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Mastery. A vendor pays 40 gold57 silver for it.
- Hunger of the Pack Trinket, item level 50, requires level 40. Bind on Pickup. Stats: Agility or Strength and Critical Strike. A vendor pays 6 gold98 silver for it. Equip: Scent of Blood.
- Runebands of the Worthy Wrist (Mail), item level 50, requires level 40. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 21 gold25 silver for it.
- Silken Bloodscent Gloves Hands (Cloth), item level 50, requires level 40. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Haste. A vendor pays 21 gold49 silver for it.
- Wolfstride Pendant Neck, item level 50, requires level 40. Bind on Pickup. Stats: Stamina, Mastery and Haste. A vendor pays 17 gold25 silver for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.