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Clinging Corruption

Spell

Clinging Corruption

Nature

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2 secSelf Only

Spreads a vile, clinging corruption to players, inflicting 14 Nature damage and an additional 12.2648 Nature damage every 1 sec for 5 sec.

Clinging Corruption

Tooltip

Spreads a vile, clinging corruption to players, inflicting 14 Nature damage and an additional 12.2648 Nature damage every 1 sec for 5 sec.

How it works

Clinging Corruption is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 14. Its area radius is 300 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 12.2648 per tick. Its area radius is 300 yards. It ticks every 1 sec, 5 times over the full 5 sec (61.32 base in total).

What it does

Clinging Corruption is a Nature spell with a 2 sec cast, no range (it targets the caster) and effects that last 5 sec. When cast it deals Nature damage (base value 14) in a 300 yard radius and applies an aura in a 300 yard radius every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast time2 sec
Duration5 sec
Effect #1School Damage (2)
Value: 14
Radius: 300 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 12.2648
Radius: 300 yards
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Clinging Corruption appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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