Spell
Cold Blood
Physical
Increases the critical strike chance of your next two Envenoms by 100%.
Tooltip
Increases the critical strike chance of your next two Envenoms by 100%.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met. The aura is spent after 1 procs.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 100.
What it does
Cold Blood is a spell with an instant cast, no range (it targets the caster), a 45 sec cooldown and effects that last 15 sec. When cast it applies an aura. It stacks up to 2 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 45 sec |
| Global cooldown | None |
| Duration | 15 sec |
| Proc chance | Always |
| Proc charges | 1 |
| Max stacks | 2 |
| Effect #1 | Apply Aura (6) Aura type id 107 Value: 100 Misc value: 7 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.