Tooltip
Upon reaching 100 Energy, Flarendo and Torq clash in the middle of the arena for 20 sec. Their battle inflicts 2 Fire and 2 Nature damage to all players every 1 sec and causes s and s to erupt from them.
Each clash increases the damage of by 15%. This effect stacks.
How it works
Colossal Clash is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 20 times over the full 20 sec. It triggers Colossal Clash.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 20 times over the full 20 sec. It triggers Fiery Wave.
- Effect 3 is Trigger Spell (effect type 64). It triggers Colossal Clash.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 276. Its base value is 500.
What it does
Colossal Clash is a spell with an instant cast, an unlimited range and effects that last 20 sec. When cast it applies an aura every 1 sec and applies an aura. It also casts Colossal Clash (record #470032), Fiery Wave and Colossal Clash (record #1218441).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 20 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 1 sec Trigger spell: Colossal Clash |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 1 sec Trigger spell: Fiery Wave |
| Effect #3 | Trigger Spell (64) Trigger spell: Colossal Clash |
| Effect #4 | Apply Aura (6) Aura type id 276 Value: 500 Misc value: 33 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.