Tooltip
Upon reaching 100 Energy, Flarendo and Torq clash in the middle of the arena for 20 sec. Their battle inflicts 2 Fire and 2 Nature damage to all players every 1 sec and causes s and s to erupt from them.
Each clash increases the damage of by 15%. This effect stacks.
How it works
Colossal Clash is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 77.
- Effect 2 is Trigger Spell (effect type 64). It triggers The Best Offense.
What it does
Colossal Clash is a spell with an instant cast, no range (it targets the caster) and effects that last 23 sec. When cast it applies an aura. It also casts The Best Offense.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 23 sec |
| Effect #1 | Apply Aura (6) Aura type id 77 Misc value: 16 |
| Effect #2 | Trigger Spell (64) Trigger spell: The Best Offense |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Colossal Clash appears in: 1 boss encounter.
Boss encounters
- Cauldron of Carnage in Liberation of Undermine
Encounter creatures: Torq the Tempest, Flarendo the FuriousRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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