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Combat Analysis

Spell

Combat Analysis

Physical

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Instant castSelf Only

You gather and analyze combat data every 5 sec, increasing your primary stat by 5, stacking up to 10 times.

Combat Analysis

Tooltip

You gather and analyze combat data every 5 sec, increasing your primary stat by 5, stacking up to 10 times. The data decays while out of combat.

How it works

Its aura procs every time its trigger condition is met.

Combat Analysis is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 29.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 29.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 29.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Combat Analysis is a spell with an instant cast, no range (it targets the caster) and effects that last 1 min. When cast it applies an aura. It stacks up to 10 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration1 min
Proc chanceAlways
Max stacks10
Effect #1Apply Aura (6)
Aura type id 29
Misc value: 1
Effect #2Apply Aura (6)
Aura type id 29
Misc value: 3
Effect #3Apply Aura (6)
Aura type id 29
Effect #4Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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