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Conductive Ink

Spell

Conductive Ink

Nature

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Instant castAnywhere - Unlimited

Your damaging abilities against enemies above 30% health have a very high chance to apply Conductive Ink.

Conductive Ink

Tooltip

Your damaging abilities against enemies above 30% health have a very high chance to apply Conductive Ink. When an enemy falls below 30% health, Conductive Ink inflicts Nature damage per stack.

How it works

Conductive Ink is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2).
  2. Effect 2 is effect type 164, which the datamine does not name. It triggers Conductive Ink.

What it does

Conductive Ink is a Nature spell with an instant cast and an unlimited range. When cast it deals Nature damage. It also casts Conductive Ink (record #302565).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1School Damage (2)
Effect #2Effect 164
Trigger spell: Conductive Ink

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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