Tooltip
Inflicts Nature damage to an enemy and increases Nature damage taken by 50% for 16 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Conductive Spittle is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Missile (effect type 32). It triggers Conductive Spittle.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 100.
What it does
Conductive Spittle is a Nature spell with a 2 sec cast, a range of 45 yards and a 3 sec cooldown. When cast it launches a missile and deals a percentage of weapon damage (base value 100). It also casts Conductive Spittle (record #302792).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 45 yards (Longer Range) |
| Cast time | 2 sec |
| Cooldown | 3 sec |
| Global cooldown | None |
| Effect #1 | Trigger Missile (32) Trigger spell: Conductive Spittle |
| Effect #2 | Weapon % Damage (31) Value: 100 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Conductive Spittle appears in: 1 boss encounter.
Boss encounters
- Wekemara in Azeroth
Journal section: Spawn of Wekemara
Encounter creatures: Wekemara, Spawn of WekemaraRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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