Spell
Conductivity
Physical
Lightning Strike damage increased by 10% and critical strike damage increased by 10%.
Tooltip
Lightning Strike damage increased by 10% and critical strike damage increased by 10%.
How it works
Conductivity is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 218. Its base value is 10.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 218. Its base value is 10.
What it does
Conductivity is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 218 Value: 10 Misc value: 3164 |
| Effect #2 | Apply Aura (6) Aura type id 218 Value: 10 Misc value: 15, 3164 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Conductivity appears in: 1 talent.
Talents
- Conductivity for Warrior (Arms, Fury, Protection)
Hero talent tree: Mountain ThaneTalent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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