Tooltip
Hurls bombs, creating burning orbs that slowly travel down the walkway. Coming into contact with a flaming orb inflicts 128.184 Fire damage, reduces movement speed by 50%, and burns for an additional 90.7924 Fire damage every 2 sec for 12 sec.
The intermission ends when is interrupted.
How it works
Conflagration is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 239.576.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It applies the snared mechanic.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 127.149 per tick. It ticks every 2 sec, 6 times over the full 12 sec (762.89 base in total).
What it does
Conflagration is a Fire spell with an instant cast, a range of 300 yards and effects that last 12 sec. When cast it deals Fire damage (base value 239.576), applies an aura with the snared mechanic and applies an aura every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | 12 sec |
| Effect #1 | School Damage (2) Value: 239.576 |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -50 Mechanic: Snared |
| Effect #3 | Apply Aura (6) Aura type id 3 Value: 127.149 Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.