Tooltip
Sets an enemy aflame, inflicting 7.3589 Fire damage every 1 sec and confusing it for 5 sec.
How it works
Its dispel type is client id 1.
Conflagration is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 7.3589 per tick. It applies the infected mechanic. It ticks every 1 sec, 5 times over the full 5 sec (36.79 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 5. Its base value is 1. It scales with 1 times spell power. It applies the disoriented mechanic.
What it does
Conflagration is a Fire spell with a 1.5 sec cast, a range of 40 yards and effects that last 5 sec. When cast it applies an aura with the infected mechanic every 1 sec and applies an aura with the disoriented mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 1.5 sec |
| Duration | 5 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 7.3589 Mechanic: Infected Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 5 Value: 1 Spell power coefficient: 1 Mechanic: Disoriented |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.