Tooltip
Salhadaar smashes his current target, inflicting 600 Physical damage and an additional 200 Shadow damage split among all players, knocking them upwards.
Players struck lose a stack. Increases damage taken from by 100% for 20 sec.
How it works
Conquer is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is Dummy (effect type 3).
- Effect 3 is Dummy (effect type 3).
What it does
Conquer is a Shadow spell with a 4 sec cast and an unlimited range.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 4 sec |
| Effect #1 | Dummy (3) |
| Effect #2 | Dummy (3) |
| Effect #3 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Conquer appears in: 1 boss encounter.
Boss encounters
- Nexus-King Salhadaar in Manaforge Omega
Journal section: Stage One: Oath-Breakers > Nexus-King Salhadaar > Subjugation Rule
Encounter creatures: Nexus-King Salhadaar, The Royal Voidwing, Manaforged Titan, Shadowguard ReaperRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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