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Conquer

Spell

Conquer

Shadow

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4 secAnywhere - Unlimited

Salhadaar smashes his current target, inflicting 600 Physical damage and an additional 200 Shadow damage split among all players, knocking them upwards.

Conquer

Tooltip

Salhadaar smashes his current target, inflicting 600 Physical damage and an additional 200 Shadow damage split among all players, knocking them upwards.

Players struck lose a stack. Increases damage taken from by 100% for 20 sec.

How it works

Conquer is built from 3 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is Dummy (effect type 3).
  3. Effect 3 is Dummy (effect type 3).

What it does

Conquer is a Shadow spell with a 4 sec cast and an unlimited range.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range50000 yards (Anywhere - Unlimited)
Cast time4 sec
Effect #1Dummy (3)
Effect #2Dummy (3)
Effect #3Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Conquer appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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