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Conquer

Spell

Conquer

Shadow

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Instant castAnywhere - Unlimited

Salhadaar smashes his current target, inflicting 600 Physical damage and an additional 200 Shadow damage split among all players, knocking them upwards.

Conquer

Tooltip

Salhadaar smashes his current target, inflicting 600 Physical damage and an additional 200 Shadow damage split among all players, knocking them upwards.

Players struck lose a stack. Increases damage taken from by 100% for 20 sec.

How it works

Its aura procs every time its trigger condition is met.

Conquer is built from 4 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 200. It applies the infected mechanic. Its area radius is 8 yards.
  2. Effect 2 is Dummy (effect type 3).
  3. Effect 3 is Dummy (effect type 3).
  4. Effect 4 is Dummy (effect type 3). Its area radius is 8 yards.

What it does

Conquer is a Shadow spell with an instant cast and an unlimited range. When cast it deals Shadow damage (base value 200) with the infected mechanic in an 8 yard radius. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Proc chanceAlways
Max stacks99
Effect #1School Damage (2)
Value: 200
Mechanic: Infected
Radius: 8 yards
Effect #2Dummy (3)
Misc value: 20
Effect #3Dummy (3)
Misc value: 20
Effect #4Dummy (3)
Misc value: 20
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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