Tooltip
An almost indestructible force, ready to face even the most fierce opponents.
How it works
Construct Body: "Iron Phillip" is built from 4 client effects, applied in this order:
- Effect 1 is effect type 90, which the datamine does not name.
- Effect 2 is Quest Complete (effect type 16).
- Effect 3 is effect type 61, which the datamine does not name.
- Effect 4 is effect type 160, which the datamine does not name. It triggers spell id 81040.
What it does
Construct Body: "Iron Phillip" is a spell with a 3 sec cast and no range (it targets the caster). When cast it has a Quest Complete effect. The client files the whole spell under the discovery mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 3 sec |
| Mechanic | Discovery |
| Effect #1 | Effect 90 Misc value: 167581 |
| Effect #2 | Quest Complete (16) Misc value: 58411 |
| Effect #3 | Effect 61 Misc value: 76663 |
| Effect #4 | Effect 160 Trigger spell id 81040 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Reagents
Used by
Where is this spell used?
Construct Body: "Iron Phillip" appears in: 1 skill line.
Skill lines
- Abominable StitchingSkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Construct Body: "Iron Phillip" at Wowhead (opens Wowhead in a new tab)